Ornaments was created on two home-built computers.
Modeling and texturing was done on the following setup:
Later, I built a faster computer for animation, rendering, and editing:
The Gloria II 3D accelerator was able to draw the character animation in real time at frame rates sometimes exceeding 30fps, which means I rarely had to render preview videos to see what it would look like. This saved a lot of time during the animation process. The card is also very fast at 2D, able to play fullscreen video with no dropped frames.
Having dual CPUs was helpful. Not only did the additional processor increase the rendering speed almost twofold, it also sped up 3D viewport frame rates and video compression. The 256MB of memory was adequate for rendering at video resolution, but rendering 2k images for print just choked the machine.
If I were going to do this again, I'd want: